
Beta Rigging & Animation
An 8‑week execution-driven rigging and animation accelerator with weekly production tasks focused on clean rigs and believable motion.
What You Will Learn
- Build and refine rigs through weekly technical tasks
- Improve skinning, deformation, and controller setup
- Animate performance shots with precision and clarity
- Strengthen timing and mechanics through repetition
- Deliver clean, functional rigs suitable for production
Outcome
- Cleaner, production-ready rigs
- Multiple polished animation shots
- Improved timing, spacing, and body mechanics
- Technical discipline and troubleshooting ability
Eligibility
This program is meant for learners who already have a foundational understanding of animation and wish to elevate their skills to a professional level. Suitable candidates include:
- Students who have completed a certificate, diploma, or degree in Animation, VFX, or Game Art.
- Learners familiar with basic 2D/3D production workflows and animation principles.
- Individuals who want to refine, strengthen, and accelerate their creative and technical skills through structured practice.
- Those looking to enhance their portfolio and prepare for studio environments or freelance opportunities.
Duration
- 2 Months
Job Roles After Completion
- Rigging Artist
- Junior Animator
- Technical Animator